Activity recognition plugin for Android and iOS. Only working while App is running (= not terminated by the user or OS).
Check out the
example directory for a sample app using activity recognition.
Add permission to your Android Manifest:
<uses-permission android:name="com.google.android.gms.permission.ACTIVITY_RECOGNITION" />
Add the plugin service:
<service android:name="at.resiverbindet.activityrecognition.activity.ActivityRecognizedService" />
An iOS app linked on or after iOS 10.0 must include usage description keys in its Info.plist file
for the types of data it needs. Failure to include these keys will cause the app to crash.
To access motion and fitness data specifically, it must include
import 'package:activity_recognition/activity_recognition.dart'; ActivityRecognition.activityUpdates()
For help getting started with Flutter, view our online documentation.
For help on editing plugin code, view the documentation.
- Built-in types and core primitives for a Flutter application. [...]
- Support for asynchronous programming, with classes such as Future and Stream. [...]
- Classes and utilities that supplement the collection support in dart:core. [...]
- Encoders and decoders for converting between different data representations, including JSON and UTF-8. [...]
- Built-in types, collections, and other core functionality for every Dart program. [...]
- Interact with developer tools such as the debugger and inspector. [...]
- Mathematical constants and functions, plus a random number generator. [...]
- Lists that efficiently handle fixed sized data (for example, unsigned 8 byte integers) and SIMD numeric types. [...]
- File, socket, HTTP, and other I/O support for non-web applications. [...]
- Concurrent programming using isolates: independent workers that are similar to threads but don't share memory, communicating only via messages. [...]