createFixtureFromShape method

Fixture createFixtureFromShape (Shape shape, [ double density = 0.0 ])

Creates a fixture from a shape and attach it to this body. This is a convenience function. Use FixtureDef if you need to set parameters like friction, restitution, user data, or filtering. If the density is non-zero, this function automatically updates the mass of the body.

@param shape the shape to be cloned. @param density the shape density (set to zero for static bodies). @warning This function is locked during callbacks.

Implementation

Fixture createFixtureFromShape(Shape shape, [double density = 0.0]) {
  _fixDef.shape = shape;
  _fixDef.density = density;

  return createFixtureFromFixtureDef(_fixDef);
}