ConstantVolumeJoint class

Inheritance

Constructors

ConstantVolumeJoint(World argWorld, ConstantVolumeJointDef def)

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
pool IWorldPool
read / write, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

destructor() → void
Override to handle destruction of joint
override
getAnchorA(Vector2 argOut) → void
No-op
override
getAnchorB(Vector2 argOut) → void
No-op
override
getBodies() List<Body>
getBodyArea() double
getJoints() List<DistanceJoint>
getReactionForce(double inv_dt, Vector2 argOut) → void
No-op
override
getReactionTorque(double inv_dt) double
No-op
override
getSolverArea(List<Position> positions) double
inflate(double factor) → void
initVelocityConstraints(SolverData step) → void
Internal
override
solvePositionConstraints(SolverData step) bool
This returns true if the position errors are within tolerance. Internal.
override
solveVelocityConstraints(SolverData step) → void
Internal
override
getBodyA() Body
get the first body attached to this joint.
inherited
getBodyB() Body
get the second body attached to this joint. [...]
inherited
getCollideConnected() bool
Get collide connected. Note: modifying the collide connect flag won't work correctly because the flag is only checked when fixture AABBs begin to overlap.
inherited
getNext() Joint
get the next joint the world joint list.
inherited
getType() JointType
get the type of the concrete joint. [...]
inherited
isActive() bool
Short-cut function to determine if either body is inactive. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited