ContactFilter class

Implement this class to provide collision filtering. In other words, you can implement this class if you want finer control over contact creation.

Constructors

ContactFilter()

Properties

hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

shouldCollide(Fixture fixtureA, Fixture fixtureB) bool
Return true if contact calculations should be performed between these two shapes. @warning for performance reasons this is only called when the AABBs begin to overlap. @param fixtureA @param fixtureB @return
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited