JointDef class

Joint definitions are used to construct joints. @author Daniel Murphy

Implementers

Constructors

JointDef(JointType type)

Properties

bodyA Body
The first attached body.
read / write
bodyB Body
The second attached body.
read / write
collideConnected bool
Set this flag to true if the attached bodies should collide.
read / write
type JointType
The joint type is set automatically for concrete joint types.
read / write
userData Object
Use this to attach application specific data to your joints.
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited