MotorJointDef class

Motor joint definition.

@author dmurph

Inheritance

Constructors

MotorJointDef()

Properties

angularOffset double
The bodyB angle minus bodyA angle in radians.
read / write
correctionFactor double
Position correction factor in the range 0,1.
read / write
linearOffset Vector2
Position of bodyB minus the position of bodyA, in bodyA's frame, in meters.
final
maxForce double
The maximum motor force in N.
read / write
maxTorque double
The maximum motor torque in N-m.
read / write
bodyA Body
The first attached body.
read / write, inherited
bodyB Body
The second attached body.
read / write, inherited
collideConnected bool
Set this flag to true if the attached bodies should collide.
read / write, inherited
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
type JointType
The joint type is set automatically for concrete joint types.
read / write, inherited
userData Object
Use this to attach application specific data to your joints.
read / write, inherited

Methods

initialize(Body bA, Body bB) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited