WorldManifold class

This is used to compute the current state of a contact manifold.

@author daniel

Constructors

WorldManifold()

Properties

normal Vector2
World vector pointing from A to B
final
points List<Vector2>
World contact point (point of intersection)
final
separations Float64List
A negative value indicates overlap, in meters.
final
hashCode int
The hash code for this object. [...]
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

initialize(Manifold manifold, Transform xfA, double radiusA, Transform xfB, double radiusB) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited