glBindBufferBase function

void glBindBufferBase (int target, int index, int buffer, [ String method = "glBindBufferBase", String sig = "i4ni4ni4nv00" ])

Implementation

void glBindBufferBase(int target, int index, int buffer, [String method = "glBindBufferBase", String sig ="i4ni4ni4nv00"]) native "dyncall";