glBindBufferRange function

void glBindBufferRange (int target, int index, int buffer, int offset, int size, [ String method = "glBindBufferRange", String sig = "i4ni4ni4ni4pi4pv00" ])

Implementation

void glBindBufferRange(int target, int index, int buffer, int offset, int size, [String method = "glBindBufferRange", String sig ="i4ni4ni4ni4pi4pv00"]) native "dyncall";