glFramebufferTexture1D function

void glFramebufferTexture1D (int target, int attachment, int textarget, int texture, int level, [ String method = "glFramebufferTexture1D", String sig = "i4ni4ni4ni4ni4nv00" ])

Implementation

void glFramebufferTexture1D(int target, int attachment, int textarget, int texture, int level, [String method = "glFramebufferTexture1D", String sig ="i4ni4ni4ni4ni4nv00"]) native "dyncall";