flutter_immutable_state

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🦋 A lightweight framework for stateless UI in Flutter, and an alternative to Redux.

Why?

View the rationale, along with the documentation for the underlying package:immutable_state library at the homepage: https://github.com/thosakwe/immutable_state

This package is useless without understanding of the purpose thereof.

Usage

To inject an application state into the tree, simply use the ImmutableManager<T> widget.

For example:

import 'package:flutter/material.dart';
import 'app_state.dart';
import 'example_app.dart';

void main() {
  runApp(ExampleApp(
    initialValue: new AppState(
      title: 'Hello, immutables!',
      checked: false,
      dates: [],
    ),
  ));
}

Where your ExampleApp might look like:

class ExampleApp extends StatelessWidget {
  final AppState initialValue;

  const ExampleApp({Key key, this.initialValue}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return ImmutableManager<AppState>(
      initialValue: initialValue,
      child: MaterialApp(
        home: HomeScreen(),
      ),
    );
  }
}

To access the current value of the state, you simply need an ImmutableView<T>. The builder callback can be used to query the current state and render a view:

import 'package:flutter/material.dart';
import 'package:flutter_state/flutter_state.dart';
import 'app_state.dart';

class TitleEditor extends StatelessWidget {
  const TitleEditor();

  @override
  Widget build(BuildContext context) {
    return ImmutableView<AppState>(
      builder: (context, immutable) {
        return TextField(
          onChanged: (title) => immutable.change((s) => s.changeTitle(title)),
          controller: new TextEditingController(text: immutable.current.title),
        );
      },
    );
  }
}

By using the Immutable<T>.change method, you can update the state with a modified version of the current one. However, there are often cases where you need read-only access only, and writing data is unnecessary. For such a case, call ImmutableView<T>.readOnly:

Widget build(BuildContext contet) {
  return new ImmutableView<AppState>.readOnly(
    builder: (context, state) {
      return Text(state.title);
    },
  );
}

Nesting and Properties

Redux is nice, in part because of its combineReducers functionality, which allows you to split application logic into smaller units. In Dart, this doesn't map so well, as objects need to have specific type, and the language has no concept of a spread operator.

For this, the Immutable<T> class has a method property that produces a child immutable that points to a property of the main state. This child state can also process updates, thereby triggering a change in the parent. Through the use of Immutable<T>.property, you can build infinitely-nested trees of immutable application state.

Because of how often this is used, the ImmutablePropertyManager<T> class exists:

class HomeScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return ImmutableView<AppState>(
      builder: (context, immutable) {
        return Scaffold(
          body: Padding(
            padding: EdgeInsets.all(16.0),
            child: Column(
              children: <Widget>[
                TitleEditor(),
                CheckedView(),

                // We can create a child state that modifies the title.
                //
                // By passing an `ImmutableManager<String>` pointing to this child state down the tree,
                // we can have child widgets access infinitely nested parts of a single
                // application state.
                ImmutablePropertyManager<AppState, List<DateTime>>(
                  current: (state) => state.dates,
                  child: DateView(),
                ),
              ],
            ),
          ),
        );
      },
    );
  }
}

Libraries

flutter_immutable_state