redux_persist_flutter pub package

Flutter Storage Engine for redux_persist.

Can either save to shared_preferences (default, recommended), or your application document directory.

Usage

final persistor = Persistor<State>(
  // ...
  storage: FlutterStorage(),
);

It is recommended to load initial state before calling runApp to let Flutter show the slash screen until we are ready to render.

Locations

By default, it saves to FlutterSaveLocation.documentFile (application document directory, recommended).

You can also save to your shared preferences by using FlutterSaveLocation.sharedPreferences:

// Use shared preferences
FlutterStorage(location: FlutterSaveLocation.sharedPreferences);
// Use document file
FlutterStorage(location: FlutterSaveLocation.documentFile);

Key

You can pass a key argument to FlutterStorage to provide a key for the file name (document file) or the shared preference key.

Features and bugs

Please file feature requests and bugs at the issue tracker.

Libraries

redux_persist_flutter

Dart

dart:ui
Built-in types and core primitives for a Flutter application. [...]

Core

dart:async
Support for asynchronous programming, with classes such as Future and Stream. [...]
dart:collection
Classes and utilities that supplement the collection support in dart:core. [...]
dart:convert
Encoders and decoders for converting between different data representations, including JSON and UTF-8. [...]
dart:core
Built-in types, collections, and other core functionality for every Dart program. [...]
dart:developer
Interact with developer tools such as the debugger and inspector. [...]
dart:math
Mathematical constants and functions, plus a random number generator. [...]
dart:typed_data
Lists that efficiently handle fixed sized data (for example, unsigned 8 byte integers) and SIMD numeric types. [...]

VM

dart:io
File, socket, HTTP, and other I/O support for non-web applications. [...]
dart:isolate
Concurrent programming using isolates: independent workers that are similar to threads but don't share memory, communicating only via messages. [...]