flutter_facebook_login 1.1.1

  • README.md
  • CHANGELOG.md
  • Example
  • Installing
  • Versions
  • 97

flutter_facebook_login

pub package Build Status Coverage Status

A Flutter plugin for using the native Facebook Login SDKs on Android and iOS.

This plugin uses the new Gradle 4.1 and Android Studio 3.0 project setup.

I created this library out of necessity, as there was nothing that fit my needs at the time. I needed something that was well tested, offered as much control as the native Facebook SDKs, and also had good code quality.

Dart support

  • Dart 1: 1.0.x.
  • Dart 2: 1.1.0 and up.

How do I use it?

The library tries to closely match the native Android & iOS login SDK APIs where possible. For complete API documentation, just see the source code. Everything is documented there.

Since sample code is worth more than one page of documentation, here are the usual cases covered:

var facebookLogin = new FacebookLogin();
var result = await facebookLogin.logInWithReadPermissions(['email']);

switch (result.status) {
  case FacebookLoginStatus.loggedIn:
    _sendTokenToServer(result.accessToken.token);
    _showLoggedInUI();
    break;
  case FacebookLoginStatus.cancelledByUser:
    _showCancelledMessage();
    break;
  case FacebookLoginStatus.error:
    _showErrorOnUI(result.errorMessage);
    break;
}

You can also change the visual appearance of the login dialog. For example:

// Let's force the users to login using the login dialog based on WebViews. Yay!
facebookLogin.loginBehavior = FacebookLoginBehavior.webViewOnly;

The complete API documentation lives with the source code, which can be found here.

Installation

To get things up and running, you'll have to declare a pubspec dependency in your Flutter project. Also some minimal Android & iOS specific configuration must be done, otherise your app will crash.

On your Flutter project

See the installation instructions on pub.

Android

This assumes that you've done the "Associate Your Package Name and Default Class with Your App" and "Provide the Development and Release Key Hashes for Your App" in the the Facebook Login documentation for Android site.

After you've done that, find out what your Facebook App ID is. You can find your Facebook App ID in your Facebook App's dashboard in the Facebook developer console.

Once you have the Facebook App ID figured out, youll have to do two things.

First, copy-paste the following to your strings resource file. If you don't have one, just create it.

/android/app/src/main/res/values/strings.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name">Your App Name here.</string>

    <!-- Replace "000000000000" with your Facebook App ID here. -->
    <string name="facebook_app_id">000000000000</string>
    
    <!-- Replace "000000000000" with your Facebook App ID here. -->
    <string name="fb_login_protocol_scheme">fb000000000000</string>
</resources>

Then you'll just have to copy-paste the following to your Android Manifest:

/android/app/src/main/AndroidManifest.xml

<meta-data android:name="com.facebook.sdk.ApplicationId" 
    android:value="@string/facebook_app_id"/>

<activity android:name="com.facebook.FacebookActivity"
    android:configChanges=
            "keyboard|keyboardHidden|screenLayout|screenSize|orientation"
    android:label="@string/app_name" />

<activity
    android:name="com.facebook.CustomTabActivity"
    android:exported="true">
    <intent-filter>
        <action android:name="android.intent.action.VIEW" />
        <category android:name="android.intent.category.DEFAULT" />
        <category android:name="android.intent.category.BROWSABLE" />
        <data android:scheme="@string/fb_login_protocol_scheme" />
    </intent-filter>
</activity>

A sample of a complete AndroidManifest file can be found here.

Done!

iOS

This assumes that you've done the "Register and Configure Your App with Facebook" step in the the Facebook Login documentation for iOS site.

After you've done that, find out what your Facebook App ID is. You can find your Facebook App ID in your Facebook App's dashboard in the Facebook developer console.

Once you have the Facebook App ID figured out, then you'll just have to copy-paste the following to your Info.plist file, before the ending </dict></plist> tags.

/ios/Runner/Info.plist

<key>CFBundleURLTypes</key>
<array>
    <dict>
        <key>CFBundleURLSchemes</key>
        <array>
            <!-- Replace "000000000000" with your Facebook App ID here. -->
            <string>fb000000000000</string>
        </array>
    </dict>
</array>

<key>FacebookAppID</key>

<!-- Replace "000000000000" with your Facebook App ID here. -->
<string>000000000000</string>
<key>FacebookDisplayName</key>

<!-- Replace "YOUR_APP_NAME" with your app name. -->
<string>YOUR_APP_NAME</string>

<key>LSApplicationQueriesSchemes</key>
<array>
    <string>fbapi</string>
    <string>fb-messenger-share-api</string>
    <string>fbauth2</string>
    <string>fbshareextension</string>
</array>

A sample of a complete Info.plist file can be found here.

Done!

1.1.1

  • Fix occasional hangs/freezes by introducing a slight artifical delay after getting the result from Facebook login.

1.1.0

  • Dart 2 support! There should not be any breaking changes. Please do file issues if you have problems.

1.0.3

  • Fixed potential crash and documented iOS logout issues when using the webOnly login behavior.

1.0.2

  • Added new isLoggedIn and currentAccessToken getters which make it easier to log the user in automatically.

1.0.1

  • Fixed the podspec definition for the iOS project.

1.0.0

  • Initial release.

example/lib/main.dart

import 'dart:async';

import 'package:flutter_facebook_login/flutter_facebook_login.dart';
import 'package:flutter/material.dart';

void main() => runApp(new MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => new _MyAppState();
}

class _MyAppState extends State<MyApp> {
  static final FacebookLogin facebookSignIn = new FacebookLogin();

  String _message = 'Log in/out by pressing the buttons below.';

  Future<Null> _login() async {
    final FacebookLoginResult result =
        await facebookSignIn.logInWithReadPermissions(['email']);

    switch (result.status) {
      case FacebookLoginStatus.loggedIn:
        final FacebookAccessToken accessToken = result.accessToken;
        _showMessage('''
         Logged in!
         
         Token: ${accessToken.token}
         User id: ${accessToken.userId}
         Expires: ${accessToken.expires}
         Permissions: ${accessToken.permissions}
         Declined permissions: ${accessToken.declinedPermissions}
         ''');
        break;
      case FacebookLoginStatus.cancelledByUser:
        _showMessage('Login cancelled by the user.');
        break;
      case FacebookLoginStatus.error:
        _showMessage('Something went wrong with the login process.\n'
            'Here\'s the error Facebook gave us: ${result.errorMessage}');
        break;
    }
  }

  Future<Null> _logOut() async {
    await facebookSignIn.logOut();
    _showMessage('Logged out.');
  }

  void _showMessage(String message) {
    setState(() {
      _message = message;
    });
  }

  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new Scaffold(
        appBar: new AppBar(
          title: new Text('Plugin example app'),
        ),
        body: new Center(
          child: new Column(
            mainAxisAlignment: MainAxisAlignment.center,
            children: <Widget>[
              new Text(_message),
              new RaisedButton(
                onPressed: _login,
                child: new Text('Log in'),
              ),
              new RaisedButton(
                onPressed: _logOut,
                child: new Text('Logout'),
              ),
            ],
          ),
        ),
      ),
    );
  }
}

Use this package as a library

1. Depend on it

Add this to your package's pubspec.yaml file:


dependencies:
  flutter_facebook_login: "^1.1.1"

2. Install it

You can install packages from the command line:

with Flutter:


$ flutter packages get

Alternatively, your editor might support flutter packages get. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:


      import 'package:flutter_facebook_login/flutter_facebook_login.dart';
  
Version Uploaded Documentation Archive
1.1.1 Apr 4, 2018 Go to the documentation of flutter_facebook_login 1.1.1 Download flutter_facebook_login 1.1.1 archive
1.1.0 Mar 24, 2018 Go to the documentation of flutter_facebook_login 1.1.0 Download flutter_facebook_login 1.1.0 archive
1.0.3 Feb 14, 2018 Go to the documentation of flutter_facebook_login 1.0.3 Download flutter_facebook_login 1.0.3 archive
1.0.2 Feb 1, 2018 Go to the documentation of flutter_facebook_login 1.0.2 Download flutter_facebook_login 1.0.2 archive
1.0.1 Jan 24, 2018 Go to the documentation of flutter_facebook_login 1.0.1 Download flutter_facebook_login 1.0.1 archive
1.0.0 Jan 24, 2018 Go to the documentation of flutter_facebook_login 1.0.0 Download flutter_facebook_login 1.0.0 archive

Analysis

We analyzed this package on Jun 19, 2018, and provided a score, details, and suggestions below. Analysis was completed with status completed using:

  • Dart: 2.0.0-dev.63.0
  • pana: 0.11.3
  • Flutter: 0.5.4

Scores

Popularity:
Describes how popular the package is relative to other packages. [more]
95 / 100
Health:
Code health derived from static analysis. [more]
100 / 100
Maintenance:
Reflects how tidy and up-to-date the package is. [more]
100 / 100
Overall score:
Weighted score of the above. [more]
97
Learn more about scoring.

Platforms

Detected platforms: Flutter

References Flutter, and has no conflicting libraries.

Dependencies

Package Constraint Resolved Available
Direct dependencies
Dart SDK >=2.0.0-dev.28.0 <3.0.0
flutter 0.0.0
Transitive dependencies
collection 1.14.6 1.14.10
meta 1.1.5
sky_engine 0.0.99
typed_data 1.1.5
vector_math 2.0.6 2.0.7
Dev dependencies
flutter_test