Embeds a Lua 5.2 interpreter into your Flutter app.
Executes Lua code on a background thread (not on the main UI thread).
Supports executing source code snippets from strings as well as from source files bundled in your app's asset bundle.
Android and iOS both.
import 'package:flutter_lua/flutter_lua.dart' show Lua; print(await Lua.version);
import 'package:flutter_lua/flutter_lua.dart' show LuaThread; var thread = await LuaThread.spawn();
import 'package:flutter_lua/flutter_lua.dart' show LuaThread; var thread = await LuaThread.spawn(); await thread.eval("return 6 * 7"); //=> 42.0
import 'package:flutter_lua/flutter_lua.dart' show LuaThread; var thread = await LuaThread.spawn(); await thread.execAsset("scripts/myscript.lua");
About 3.8 MiB, at present.
LuaThread#eval*()methods are booleans, floating-point numbers (doubles), and strings. This will be extended further over the next releases.
All notable changes to this project will be documented in this file.
Demonstrates how to use the flutter_lua plugin.
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
For help getting started with Flutter, view our online documentation, which offers tutorials, samples, guidance on mobile development, and a full API reference.
Add this to your package's pubspec.yaml file:
dependencies: flutter_lua: ^0.3.0
You can install packages from the command line:
$ flutter packages get
Alternatively, your editor might support
flutter packages get.
Check the docs for your editor to learn more.
Now in your Dart code, you can use:
|0.3.0||Mar 14, 2019|
|0.2.0||Mar 10, 2019|
|0.1.0||Feb 27, 2019|
|0.0.0||Feb 26, 2019|
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We analyzed this package on Mar 14, 2019, and provided a score, details, and suggestions below. Analysis was completed with status completed using:
Detected platforms: Flutter
References Flutter, and has no conflicting libraries.