leveldb 4.0.0

Fast & simple storage - a Dart LevelDB wrapper

LevelDB LogoBuild Status


LevelDB is a simple key/value data store built by Google, inspired by BigTable. It's used in Google Chrome and many other products. LevelDB supports arbitrary byte arrays as both keys and values, singular get, put and delete operations, batched put and delete, bi-directional iterators and simple compression using the very fast Snappy algorithm.

leveldb_dart aims to expose the features of LevelDB in a Dart-friendly way.

LevelDB stores entries sorted lexicographically by keys. This makes LevelDB.getItems a very powerful query mechanism.

Platform Support

Only linux 64-bit platform is supported. The following distributions have been tested:

  • Fedora 25
  • Ubuntu 14.04
  • Ubuntu 15.10

If your platform works and is not listed please let me know so I can add it.

Basic usage

Add leveldb to your pubspec.yaml file.

name: myproject

Open a database and read/write some keys and values..

import 'dart:async';
import 'package:leveldb/leveldb.dart';

Future main() async {
  LevelDB<String, String> db = await LevelDB.openUtf8("/tmp/testdb");
  db.put("abc", "def");
  String value = db.get("abc");
  print("value is $value"); // value2 is def

Check out example/main.dart to see how to read, write and iterate over keys and values.


API Documentation is available at https://www.dartdocs.org/documentation/leveldb/latest/

Isolates (Threads)

leveldb_dart supports access to a database from multiple isolates by passing shared: true to the LevelDB.open function. The LevelDB object returned by this function will share an underlying reference to the object in other isolates and changes will be visible between isolates.

See example/isolate.dart for an example of using a database from multiple isolates (OS threads).

Feature Support

  • [x] Read and write keys
  • [x] Forward iteration
  • [x] Multi-isolate
  • [ ] Backward iteration
  • [ ] Snapshots
  • [ ] Bulk get / put



Minor API update for Sound Dart

Breaking changes:

  • The keyEncoding and valueEncoding parameters are now required when using the LevelDB.open function. When encoding utf8 keys and values LevelDB.openUtf8 is the recommended constructor.


Breaking changes:

  • Add generic parameters to LevelDB to improve type safety when using the API. Key/Value encoding parameters have been moved to the LevelDB.open function.
  • Minimum dart sdk version updated to 1.23.0

Non-breaking changes:

  • Upgrade to leveldb 1.20. This version is compatible with the previous on-disk format. See: https://github.com/google/leveldb/releases/tag/v1.20
  • Add shared parameter to LevelDB.open. This feature allows referencing the same underlying database from multiple isolates.
  • Add an example demonstrating how to use the shared parameter in muliple isolates.


  • Build leveldb with better compatibility.


import 'dart:async';
import 'dart:typed_data';

import 'package:leveldb/leveldb.dart';

/// main example.
Future<dynamic> main() async {

  // Open a database. It is created if it does not already exist. Only one process can
  // open a database at a time.
  LevelDB<String, String> db = await LevelDB.openUtf8("/tmp/testdb");

  // By default keys and values are strings.
  db.put("abc", "def");

  // Now get the key
  String value = db.get("abc");
  print("value is $value"); // value2 is def

  // Delete the key

  // If a key does not exist we get null back
  String value3 = db.get("abc");
  print("value3 is $value3"); // value3 is null

  // Now lets add a few key-value pairs
  for (int i in new Iterable<int>.generate(5)) {
    db.put("key-$i", "value-$i");

  // Iterate through the key-value pairs in key order.
  for (LevelItem<String, String> v in db.getItems()) {
    print("Row: ${v.key} ${v.value}");  // prints Row: key-0 value-0, Row: key-1 value-1, ...

  // Iterate keys between key-1 and key-3
  for (LevelItem<String, String> v in db.getItems(gte: "key-1", lte: "key-3")) {
    print("Row: ${v.key} ${v.value}");  // prints Row: key-1 value-1, Row: key-2 value-2, Row: key-3 value-3

  // Iterate explicitly. This avoids allocation of LevelItem objects if you never call it.current.
  LevelIterator<String, String> it = db.getItems(limit: 1).iterator;
  while (it.moveNext()) {
    print("${it.currentKey} ${it.currentValue}");

  // Just key iteration
  for (dynamic key in db.getItems().keys) {
    print("Key $key"); // Prints Key key-0, Key key-1, ...

  // Value iteration
  for (dynamic value in db.getItems().values) {
    print("Value $value"); // Prints Key value-0, Key value-1, ...

  // Close the db. This free's all resources associated with the db.
  // All iterators will throw if used after this call.

  // Open a new db which will use raw UInt8List data. This is faster since it avoids any decoding.
  LevelDB<Uint8List, Uint8List> db2 = await LevelDB.openUint8List("/tmp/testdb");

  for (LevelItem<Uint8List, Uint8List> item in db2.getItems()) {
    print("${item.key}"); // Prints [107, 101, 121, 45, 48], ...


1. Depend on it

Add this to your package's pubspec.yaml file:

  leveldb: "^4.0.0"

2. Install it

You can install packages from the command line:

$ pub get

Alternatively, your editor might support 'pub get'. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:leveldb/leveldb.dart';



Dart bindings for the LevelDB key value store. Edit


Email adam.lofts@gmail.com Adam Lofts





Source code (hyperlinked)





Sep 13, 2017