ripple 0.5.3


Lightweight Dart messaging server; supporting STOMP messaging protocol.

See also Stomp Dart Client.

Build Status


Add this to your pubspec.yaml (or create it):


Then run the Pub Package Manager (comes with the Dart SDK):

pub install


First, you have to import:

import "package:ripple/ripple.dart";

Then, you can start Ripple server by binding it to any number of Internet addresses and ports.

new RippleServer()
  ..start() //bind to port 61626
  ..startSecure(); //bind to port 61627 and using SSL

For how to use a STOMP client to access Ripple server, please refer to STOMP Dart Client.


You can have Ripple server to serve a WebSocket connection. For example,

HttpServer httpServer;
RippleServer rippleServer;
httpServer.listen((request) {
  if (...) { //usually test request.uri to see if it is mapped to WebSocket
    WebSocketTransformer.upgrade(request).then((WebSocket webSocket) {
    }).catchError((ex) {
      // Handle error
  } else {
    // Do normal HTTP request processing.


  • Support STOMP 1.2 or above
  • Support UTF-8 encoding


  • Transaction not supported.
  • Heart beat not supported.
  • ACK and NACK not supported.

##Potential Enhancement

  • Support subscribeBlob() better. Currently, messages will be held in the memory before sending to subscribers. It could be an issue if the message is huge.

1. Depend on it

Add this to your package's pubspec.yaml file:

  ripple: "^0.5.3"

2. Install it

You can install packages from the command line:

$ pub get

Alternatively, your editor might support pub. Check the docs for your editor to learn more.

3. Import it

Now in your Dart code, you can use:

import 'package:ripple/ripple.dart';


Lightweight Dart messaging server; supporting STOMP messaging protocol.


Email Tom Yeh