simplegamelib 0.0.14

simplegamelib

Heads Up - this is an early release!

Build Status

An easy to use package for 2D games. It is going to be awesome.

Usage

A simple usage example:

import 'dart:html';
import 'package:simplegamelib/simplegamelib.dart';

void main() {
  Game game = new Game("My Game", '#surface');
  Sprite player = game.createSprite("images/ninjadude.png");

  player
    ..position = new Point(0, 10)
    ..movement = Movements.east;
	
  print('starting game...');
  game.start();
}

Features and bugs

Github : https://github.com/daftspaniel/simplegamelib

To run unit tests.

pub run test .\test\simplegamelib_test.dart -p dartium

Changelog

0.0.14

  • Dependency updates and use of new generics.

0.0.13

  • Fix rendering issue where background increasingly redrawn when game restarted.
  • Refactoring.
  • More tests.
  • Custom background drawing function.

0.0.12

  • Improved Player and Sprite lifecycle.
  • Game now has a stop method.
  • Sprite now has a property called speed.

0.0.11

  • Added color property to background.
  • Added Collectible class.
  • Bug fixes for SpriteGroup - canvas not set on Sprites if null.

0.0.10

  • Bug Fixes.
  • Improved documentation comments.
  • Sprite objects now have an obstacle list.
  • SpriteGroup and sprite can now detect collision from a Rectangle.
  • Added more Movements presets.

0.0.9

  • Bug fix for width and height in Sprite constructor.
  • Improved documentation comments.

0.0.8

  • Sprite now has setters for x y.
  • Sprite now has a limit Rectangle.
  • Sprite now requires width and height for creation.
  • Sprite now has stop method.
  • SpriteGroup updated with Sprite changes.
  • General documentation improvements.

0.0.7

  • Added AudioBank class for loading and playing sounds.
  • Improved Renderer to have area limits.
  • Game now has a default collectables SpriteGroup.
  • Improved tests and documentation.

0.0.6

  • Added default keyboard handling for player to Game object.
  • Started Player object which currently holds a field for the player's sprite object.

0.0.5

  • Added more comments to the sprite group object.
  • Added test and method to allow a SpriteGroup to be reversed.

0.0.4

  • Added more comments to Game object.
  • Added optional custom update hook to simplify demos.

0.0.3

  • Added URL of homepage for package.

0.0.2

  • HomepageUrl in Readme updated.
  • Print statement commented out.

0.0.1

  • Initial version to allow Demo 1 to use pub version rather than local.

1. Depend on it

Add this to your package's pubspec.yaml file:

dependencies:
  simplegamelib: 

2. Install it

You can install packages from the command line:

$ pub get

Alternatively, your editor might support pub. Check the docs for your editor to learn more.

About

An easy to use package for 2D HTML5 Canvas games.

Author

Email daftspaniel@gmail.com Davy Mitchell

Homepage

goo.gl/5ioguA

Documentation

www.dartdocs.org/documentation/simplegamelib/0.0.14/

Source code (hyperlinked)

www.crossdart.info/p/simplegamelib/0.0.14/

Uploader

daftspaniel@gmail.com

Share